So I'm trying to make my own version of Pokemon simulator and this is what i have so far.
I'm Sure most of you know what Pokemon is but if you don't know what Pokemon simulator is, its a small ( about 3 MB ) but very addicting game and I decided to make my own version. Right now as you can see, all I have is a program that lets you battle the only enemy Pokemon in the game - a Squirtle (water Pokemon) with your only Pokemon, Pikachu (electric Pokemon). What I want to do now is add a bunch of other choices for the user and also add more enemy Pokemon.
I was wondering if anyone has any idea how I should do this.
Thanks in advance :)
Thanks in advance :)
You can use it and customize a logic, FL Studio, and GarageBand. It is also called the Synthesizing tool because it set the voice of singers and other related people they want to make the beautiful voice in the music filed.
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I'm Sure most of you know what Pokemon is but if you don't know what Pokemon simulator is, its a small ( about 3 MB ) but very addicting game and I decided to make my own version. Right now as you can see, all I have is a program that lets you battle the only enemy Pokemon in the game - a Squirtle (water Pokemon) with your only Pokemon, Pikachu. I'm making a simple, text-based Pokemon battle simulator using C. So far I have a Pokemon class and a Pokemon move class, and each class has a member variable for type. Right now I'm storing the types as strings - 'fire', 'water', 'grass' etc. Pokemon c free download. 2048 Game Professional for Windows Most elegant award-winning 2048 game implementation ever made for Windows. Free open source 2048 pro.
P.S. If you find my idea of making a Pokemon game interesting and want to join me, please PM me (or simply reply to this thread)
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Dev C++ Pokemon Game
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